7 days to die world gen seed


Is there a way to find what seed is used to create a saved game?
Edit: Oh yeah. Forgot to bring up that this is Alpha 17.

I have done a lot of rebuilding of houses in my game and I want to take screenshots of how it looked originally. So I desire to start a new game with the same seed to create an identical world.

Is that possible?
Last edited by jonkets; Dec 7, 2018 @ 1:08am

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None of this is "official" afaik, but it's multiple times tested.

  • The basic settings like towns, rivers and so on affect each other just minimal.
    It's possible that one river is partially inside a lake, but that's it. Many lakes will move some of the wilderness POI but won't reduce their amount noticable.

  • The lakes slider only affects large lakes as important part of the landscape, not small lakes as part of the outer regions in some towns.

  • The preview quality should be set to default or lower for world sizes of 8192 or more.
    Heavily depending on your system of course.

  • Plains and Hills affect the towns just minimal, there is a difference between 30%/50%/20% (Plains, Hills, Mountains) and 50%/30%/20%, but there is no general rule like: plains>hills → more towns



    KingGen is a random world generator for the survival horror crafting game 7 Days to Die. It is an alternative to the game's built-in random world generation (RWG) and Nitrogen World Map Generator. Using KingGen, players can create customizable random worlds for their 7D2D server (which you can host with indifferent broccoli). The tool was released March 31, 2021 by 7D2D community member KingSlayerGM.

     

    Download and install KingGen on your local computer (client-side).

     

    KingGen offers numerous benefits over vanilla world generation:

    • Beautiful generated worlds, with natural landscapes and large cities
    • Fast world generation, including on older machines
    • Random biome placement for limited repetition
    • Smart biome distribution (e.g. deserts and snow never touch)
    • Noise-based, rather than stamp-based. This means no two lakes, mountains, or other features look identical
    • Supports advanced customization

     

    KingGen has fast performance. Below is a summary of execution time and RAM usage for various map sizes:

    Size of worldExecution timeRAM usage
    4K30 seconds500 MB
    8K2 minutes1.5 GB
    12K5 minutes3 GB
    16K10 minutes6 GB

    &nbs
    7 days to die world gen seed

    Unlock Unique Worlds: Best 7 Days To Die Seeds (Alpha 21+)

    Discover an incredible variety of gameplay experiences in 7 Days to Die with custom map seeds! Seeds are codes used by the game's random world generator (RWG) to create unique worlds filled with diverse biomes, hidden treasures, challenging terrains, and strategically placed points of interest. While the default Navezgane map offers a consistent experience, exploring worlds generated from specific seeds can dramatically enhance your adventures, offering fresh challenges and exciting discoveries in the latest Alpha 21 update and beyond.

    What Are 7 Days To Die Map Seeds?

    In 7 Days to Die, a "seed" is a string of text or numbers that the game uses as a starting point to procedurally generate a random world. Every seed produces a unique map layout, including the placement of cities, traders, biomes (forest, desert, snow, wasteland, burnt forest), and other critical locations. By using a known seed, you can explore a world that others have found interesting or advantageous.

    How to Use a Custom Seed in 7 Days To Die

    Using a custom seed is straightforward:

    1. Start a New Game: From the main menu, select "New Game."
    2. Worl

      The Best Map Seeds For 7 Days To Die

      Summary

      • Map generation in 7 Days To Die has improved, offering balanced biomes and organic POI placement
      • Different map seeds offer benefits like easy looting, access to cold biomes, and ideal Blood Moon bases
      • Players can find seeds with specific features like forest towns, wasteland cities, and compact biomes

      The random map generation system in 7 Days to Diehas matured significantly over the years. Roads now generally lead somewhere, POIs are placed in a more organic-looking manner, and overall, the balance of biomes is pretty good. Going back just a handful of years, finding a good map seed for 7 Days To Die was pretty vital, and could make the difference between an easy start and complete disaster.

      Related
      7 Best Features Coming In 7 Days To Die 2.0 Update

      The 2.0 update for 7 Days To Die is due to release in mid-April, and is going to make some great changes and new additions to the game.

      These days, almost any map seed will result in a balanced, playable map, with biomes represented equally and a good mix of wilderness POIs, towns, and cities. However, with a little patience and experimentation, it